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Fall 611 After Odo

Marjura

Clusta Noba

Ialsop's condottiers arrive in a small fishing hamlet filled with desperate refuges, seeking any possible way off the island and to the safety of Trakoria. There is no shortage of willing recruits to join the troops among the Marjurans (Mobilize)

Trinsmyra

Rung

StartFragmentPreviously unknown shady individuals have been witnessed asking odd and intrusive questions around Rung, and preventing approach to several previously long-unoccupied buildings (Raise Influence success).EndFragment

Milacke

The monks spread out across the province, providing relief to everyone wherever they go. As they do, they sit in with local elders, leaders, and nobles, praying with them. They instruct them about the wisdom of Ranz, of being patient and build slowly towards the future in this time of crisis, But the informers of the Digeta Longa working throughout the countryside, and Kaldor's pirates in Rakma remind the locals of what has happened when they have harkened to foreign ideas. The Trinsmyrans reject this attempt by the monks to infiltrate the local power structure (Raise Influence, blocked by da Grummi and Kaldor)..

Duke Kamesti's powerful allies reach out to the Trakorian nobles and bureaucrats still residing in the province. Many of them are very worried about the developments here, and fear that the Eelskulls will turn thei rage against them soon. Many of them prefer to join Duke Kamesti's clique, hoping for a way out (Mobilize).

Kark

Commodore Kaldor's best smooth talkers fan out to all of Vumbra's taverns, seeking sailors who are tired of serving the Empire and might be interested in a making a quick fortune (Mobilize).

Palamux

Kargom

The scholars of the Chronolab crew have arrived in Kargom, seeking lore not available in Tricilve. When they find illusionist disinformation so spread among the locals, they are shocked and immdiately embark on a tour to educate and train the locals in logical thinking. At least some misconceptions are dispelled (Attack Resource Success).

Fokale Plains

Investing funds into key untapped investments within the Huali tribes, the addition of Kamesti currency as a lubricant for trade between the tribes makes great strides in the creation viable competitive and collaborative markets and communal influence that the oft-neglected tribes can generate when consolidated (Raise Influence Success).

Nastrôl

StartFragmentThe mercenaries restructure themselves with optimism. Many promising junior members are promoted to sergeant's of small units of soldiers. Those higher in the chain of command get a cut of the spoils of each individual below them, and so these new sergeants are encouraged to recruit more people for their squads to increase their profit margins. They scour the taverns, gutters and roadsides, luring the able-bodied greedy and desperate to their ranks (Mobilize).

Just as they felt that the drive has gone well, however, EndFragmenta supply train, carrying gold and munitions, were driven off. At least that's what the mercenaries of Nastrol were told. For no one wanted to admit they were mislead by a corrupted leader and ambushed. Nor admit that everything was stolen. While a few lives were spared so they could admit to what happened, and the rest were fated as slaves and sent to the slave markets, the biggest source of unrest followed when those same reports filtered down into the mass of mercenaries. As those who realized they wouldn't be getting anything, they detached from the main group, with words of vengeance and treachery on their lips to any that would listen. A widespread sense of justice followed behind the disbanding mercenaries, as citizens of Nastrol shake their heads in disgust. The diminished mercenary band is much less threatening to the public. Those self same citizens will sleep peacefully in the knowledge that their leader would return Nastrol to its own sense of normality (Attack Resource Success).

Upon reaching the beautiful city of Nastrol, Heneguya's Slave Traders buy some of the former Kishati mercenaries and sell many other slaves to the wine distilleries in Balgumel. They then head to the university of Fontra Cilor and begin delving into the libraries, seeking to learn everything they can about economics and slave management. The Slave Traders become pseudo-intellectuals in their own right, and have become much more effective in their abilities (Mobilize).

Moskoria

"Students, gather round. While we are not in HOXOH, we still must maintain our studies, and since there is no teachers available, gather around me, and hear this lecture... We of HOXOH find ourselves elevated beyond others. Not by strength of arms, but by what we know as the truth. The truth of the gods initially, and what the great mystery of life entails. Knowing these truths empower us. Truths that, I, the Grand Syntald Edwyl Hussler, have known for many, many years, I look at your watchful eyes and ask you this, 'Is this real? Or just an illusion?' I implore you to look around at each other. Share your thoughts and, above all else, remember all things can be made believable." Edwyl Hussler melts before the class, astounding them as they watch him melt into nothingness. The Grand Syntald, previously hidden behind his own illusion, says on, "While we are here, your project is simple; You, along with two others will help the other broadcast yourselves from thise circle here, all they way to that circle ten feet away. Remember, only one will project themselves whilst having the others maintain an a scenic back round differing the one we already possess. Marks will be rewarded on creativity, credibility most importantly, on details both in the illusion and on the backround. Get to it. You have until dawn to plan your project." (Mobilize).

Lasemos-Bhannavil

No news.

The Kishat

Manzonla himself declares a glorious victory against the illusisonary lies of HOXOH. Though the triumph of Truth is expected when in the Holy Kishate, it is still cause to celebrate. Manzonla sends out word through those still loyal to the Crystalocrat that there is to be a grand seance of prayer and celebration in the public square. As the day approaches, he then instructs his Ransardian Raiders to enter the city and “encourage” a higher turnout by “escorting” anyone who might be lost and ensuring that they understand how much “safer” it would be to be at the celebration of Truth. Manzonla is hoping that having an overwhelming turnout will strengthen sway the clergy over the people and hearten those discouraged priests. Each of the Ransardian raider troops is escorted by an agent from the Abzulva, showing that they do, indeed, speak for the gods. Meanwhile, a group of nobles in the service of the Prince of Folda help the Ransardians enter the palaces of Albarunzia, installing Shamashi faithful in positions of power (Raise Influencce Success).

Myxa

No news.

Ziddisbar

The apostles of Pazuzu wander all across the province, seeking out those who have been afflicted by Hussler's Mind Control magic, healing them and providing them with a way back to a normal life. The Animist magic of the Abzulva guides them, but the Barbosks do not like these outsiders, particularly when they yap about "piece" or something, and the Mind Control magic remains as powerful ever (Attack Resource Fail).

Paratorna

Ilibauria

A new child has been found to replace the one who died. This Innocent One is seen as a miracle by the people of Ilibauria, because the child is blue, the colour of innocence. Not only does this result in the rise of the Innocentian cult, but the ascension of the Innocent One as the Oracle leads to renewed vigour and interest in the DiFolts' research (Mobilize).

Ruhl

A group of concerned mothers talk to Duke Gomba, who personally heed their plea for help. He leads his men-at arms intervene in the province. All those key powerholders, as identified by Duke Trimelda's courtiers - elders, councillors, nobles - across the lands are taken away from positions of power and sent to rehabilitation. In a series of oubliettes. For their own good. Coincidentally, they were all loyal to the DiFolts (Raise Influence Success).

As peaceful as the lands of halflings and marsh people is, however, it can be dangerous to miss any of the many engagement parties or wedding receptions in tall person parts of Fanzilme as those with power use the opportunity to scheme and keep tabs on each other. Unfortunately, it can also be very dangerous to attend. At one young man's raucous engagement, attended by Klamender Gomba himself, the communal punch is "augmented" by no less than three separate people, all of whom are ignorant of each other's doings. The result is deadly. Two guests die in horrible agony. Luckily, someone happened to bump into Gomba before he partook, so he survived unscathed (Attack Shadow Actor Fails).

Paraltro

The 1st Imperial Lancers, reinforced by Duke Trimelda's heavy knights, storm the residences of the Potion Makers to arrest them in their beds, weapons ready. But someone had warned them, and while the military does drag out one or two groggy and terrified hapless bastard and put them to the sword, most of them turn out to be unaffiliated to the DiFolts, whose alchemists have disappeared to the safety of their secret base in the Swamp of Shadows (Attack Resource fail).

Tricilve

EndFragment

Having secured the city, Heneguya's and Gomba's nobles began searching the city and the countryside for Ingolmo. With the encouragement of a bounty and a title, several citizens took up arms to help. Just as they were about to descend on Dokella's hideout in the capital, the bribed nobles serving the Digeta Longa managed to get word out to the Whig Maker, alerting him to the threat. When the nobles arrived, his headquarters was empty. They fanned out, setting up guards at every city gate. Dokella's agents smuggled him in a barrel on a barge down the river, while the Innocentians unwittingly managed to distract Heneguya's minions with an altercation at a city gate. But that's where Dokella's luck ran out. An alert guard recognized the face of one of his thieves, and so the nobles could descend on the barge, kill his guards, tie him by his feet, and drag him behind them as they rode back towards the city. Cheers came up from the populace as they saw the humiliated Ingolmo brought small. He was brought to the town square, where the Nobles conducted the final rites to have Ingolmo slain. Ingolmo's head was then parted from his body by sword, and the populace rejoiced. Nobody noticed his brother, Malthus, in the crowd, or how he clenched his fist and vowed revenge (Attack Shadow Actor Succeeds).

Hiltre & Hoeja

Eager to make something of themselves, a group of young nobles (and those who have no yet inherited their noble titles) descend upon the area, eager to make acquaintances and connections (Mobilize).

Malusa

At dawn, Heneguya's Court Wizards approach the storage depots for Sylvoleum in Kamest. They move to seize the entire supply (paying the merchants handsomely for their product) the eyes an ears of the Whig Maker's Guild are everywhere in Malusa. The snithes inform the Actors, who agree to help, and stage a play at the right time. When the wizards barge into the warehouse, they find it empty, and nobody ever knew that the shipment was hidden under the scene on which the DiFoltian actor troup was performing all along (Raise Influence Fail).

New Mark

No news

Bralorge

No news.

Bretalva

EndFragment

Having established their infrastructure, the merchants now starts entrenching their connections with the local rulers and economic actors, intertwining their resources with the local economy, which becomes an important export market, relying on Trimeldan goods (Raise Influence Success).

Karramak

Heneguya's Mercenaries, wounded from their attempt to steal Maluzan Sylvoleum, limp their way to Karramak. There, they begin hiring new mercenaries to replace the ones who had died (mobilize).

Saphyna

Ardahals

No news

Korjulme

StartFragmentThe PurPur worshippers are growing in numbers, something that is encouraged locally, and the religion is starting to form a philosophical agenda around purity of mind and clothing, only dressed in fine purple robes (Mobilize).EndFragment

Frimboline Plains

The PurPur Emporium buys a series of small colouring businesses across the plains, increasing its holdings (Mobilize).


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